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Hell CPQ Summon rate Bug

Discussion in 'Technical Issues' started by iAmVodka, May 11, 2017.

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  1. iAmVodka

    iAmVodka True Loyalty

    Joined:
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    IGN:
    iAmHere
    Hey there!

    I notice that we need to count the number of spawns we did in Hell CPQ.
    Was wondering why is there not a limit imposed on each team?

    I know that we can spawn a total of 22 spawns, therefore 11 spawns per side right?
    but somehow 1 side can spawn more than 11, which causes an imbalance of mobs because the other party can only spawn less than 11 mobs for the other team.

    Is there anyway that you can do to limit the number of spawns for each team so that both team and summon a maximum of 11 mobs?

    Thanks :)
     
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