Game is crashing every time I use Flash Fist pirate 1st job skill. Normal attack doesn't crash. Don't know about other skills. I play on mac Big Sur via CrossOver, Intel graphics. I have 110 hermit and 107 chief bandit, no crashes there.
The game freezes, nothing moves. Only way is to kill the process. P. S. Tried @toggleanim, didn't work. Macbook Pro 2015
It would likely be helpful to Alex to mention whether any cash-shop items were equipped. As I believe (I can't find it in the forums anymore), there was a case of someone crashing with a specific cash-shop weapon equipped when they used summersault kick. Might be a similar issue. Personally I would be interested out of curiosity if you had a weapon equipped or not. Sounds silly, but it is a thing for Bucc that if you have no weapon equipped, but use any skill/normal attack it sends you to the login-screen (Perhaps it might fully crash you depending on computer/etc). My theory on this is that its related to the anti-cheat that Alex has coded. The game simply sees someone with no weapon doing far more damage then they should (because Bucc is the only class that has an innately "high" range with no weapon). Assuming its a brawler, and therefor low level and dmg, the threshold might only kick in for the flashfist, but not the regular attack. Beyond that hopefully Alex can chime in with more knowledge, but I would suggest giving him that extra bit of info about cash-shop items as that could be related to your issue.
I made brand new pirate character, I put on knuckle on 10 lvl, I flash fist monster, game stays as it is (freeze), nothing moves, processor usage 102%. Nothing fancy, just typical way of creating normal character.
I experienced the same issue. Brand new account, new pirate character, no NX equips, just a beginner's knuckle as weapon. I was dual-clienting. First client was hosting the pirate character, second client has a character on the same map as the pirate character. Using Flash Fist in the first client froze the game on both clients.
Can I confirm that you were using CrossOver as well? There are bound to be issues with emulating 32-bit applications on newer versions of Mac OSX so I wouldn't be surprised if this was one of them.
I see, that would explain it. Emulating a Windows application (Wine) inside of another layer of emulation on top (CrossOver) likely would come with certain issues.