Hola people. As context, Ive played Saga for around 3 weeks or so now, with a 146 Shad, 120FP and a 65 cleric. I've read the skill changes section of the forum, but will there ever be a rework of all the non-core skills in the game, to provide an overall better experience leveling? Since my experience with this game is largely with Shads, that's where I'll be discussing. My experience with shadowers is that 4th job is terribly clunky to play with. This is mainly due to: 1) Boomerang step's performance with platforms, inability to cast on jump and not being able to attack bosses in corners. 2) Assassinate itself feels slow and clunky, with slow execution and the 4th hit being terrible for maintaining positioning, which is rather important in bossing isn't it? I've seen other servers deal with this issue differently, fixing one issue and not the other. Some just skip it altogether by using a higher version where the class is overhauled. However, I do not think the class merits so drastic an overhaul, but it needs some ironing out to make it a fluid class that doesn't feel bad to play (i.e. using assassinate on mobile bosses) How about you guys? What do you think needs adjusting for other classes that would make a significant improvement to 4th job gameplay that doesnt break the current DPS lineup? More importantly, what does GM Alex have to say about this?