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Corsair's Octopus Summon

Discussion in 'Technical Issues' started by Juancho, Feb 12, 2017.

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  1. Juancho

    Juancho Training Mapler

    Joined:
    Jan 28, 2017
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    IGN:
    Juancho
    Hola!

    I am really excited to see that the server has really refined the Pirate skills, as they are often the job tree that has the buggy skills in private servers.

    I love how Flamethrower and Ice Splitter don't overwrite each other, as they faultily do in other servers. I also love how for the first time I've been able to summon Gaviota and the Octopus at the same time, without the other being wiped out because of it.

    I hate to be the bearer of bad news when there's obviously been so much work behind coding these properly, but Octopus is supposed to be able to be stackable! What I mean by this is that, after level 11, Octopus lasts for 20s instead of 10s. The re-cast time for Octopus is 10 seconds and in the original Maplestory this was intended to allow up to 2 octopi at a time, and 3 at level 21+ when it lasts for 30s. However, whenever I summon a second Octopus the first one overwrites- even though it has 10 seconds of life left.

    It's not a game-breaking bug, but it definitely does change the Outlaw's/Corsair's gameplay considering that a 4th job skill revolves around the Octopus being buffed.

    Cheers!!!

    Juancho
     
    TimeToDai and Babaludo like this.

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